A little over a year ago, I suddenly had an idea for a Dungeons & Dragons play. It hit me like a 20 sided die to the eyeball. It was delightfully weird and not what I’d have normally thought of doing. I posted about it and the response was immediate, “make it happen”. I’m excited to be part of the Quantum Dragon Theatre company’s 3rd Forge series; where I’ll have a chance to complete the play, get some dramaturgical help, have a private reading and a staged reading and be in the company of other likewise minded playwrights and creators.
So now I just have to actually write the first draft.
Fresh off a successful quest, Marwing and her band of adventurers wait at a roadside Inn in the foothills of the great Linal mountain range. They were summoned by a member of the royal family, under threat of extreme secrecy and discretion. Why else would they be at the edge of civilization? The only problem is that they don’t know which royal it was, and what with the rumors of a rift in the family and an inevitable civil war looming on the horizon – it matters which blue blood it was. But when you get a royal summons, you comply, right? But she’s got other problems, like a cleric suffering some kind of breakdown after their close call with the Drow in Wolf’s Valley, a thief who’s guild might have put a hit out on her, and a magician with sudden memory problems and an insecurity complex. And why the hades does she keep having dreams about someone in her party killing the Queen’s advisor? Then again nothing is ever really what it seems.